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Top rated Books / Libraries are as follows

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Microservices for Java Developers: Introduction to Frameworks and Containers Microservices for Java Developers: Introduction to Frameworks and Containers
In this hands-on, example-driven guide, Java developers and architects will learn how to navigate popular application frameworks, such as Dropwizard and Spring Boot, and how to deploy and manage microservices at scale with Linux containers.


lib-000022 3D Game Development with LWJGL 3
This book introduces the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. his library leverages the high performance of native OpenGL applications while using the Java language. The initial goal was to learn the techniques involved in writing a 3D game using OpenGL. All the information required was there i


lib-000023 Java: The Legend - Past, Present, and Future (Ben Evans)
This book takes us on a journey through time: The road from Java's first public alpha of 1.0 to today has been long—and full of technical advances, innovative solutions, and interesting complications.


lib-000024 O'Reilly® Think Java: How to Think Like a Computer Scientist
If you want to understand computer science, but have no programming experience, this book is for you. It starts with the most basic programming concepts and carefully defines every term when it's first used. It develops each new concept in a logical progression.